small racing game im working on
Diffstat (limited to 'classes/human_car.gd')
-rw-r--r--classes/human_car.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/classes/human_car.gd b/classes/human_car.gd
index 3376ad2..335b604 100644
--- a/classes/human_car.gd
+++ b/classes/human_car.gd
@@ -9,11 +9,11 @@ static func attach(to: PackedScene) -> HumanCar:
func _physics_process(delta: float) -> void:
throttle = Input.get_action_strength("accel")
brake = Input.get_action_strength("brake") * MAX_BRAKE_FORCE
- steer(Input.get_axis("ui_left", "ui_right"))
+ steer(Input.get_axis("left", "right"))
super(delta)
func shift_up():
return Input.is_action_just_pressed("shift_up")
func shift_down():
- return Input.is_action_just_pressed("shift_down") \ No newline at end of file
+ return Input.is_action_just_pressed("shift_down")