small racing game im working on
Diffstat (limited to 'classes/resources/ghost_data.gd')
| -rw-r--r-- | classes/resources/ghost_data.gd | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/classes/resources/ghost_data.gd b/classes/resources/ghost_data.gd index 8ad0915..f7c1cbc 100644 --- a/classes/resources/ghost_data.gd +++ b/classes/resources/ghost_data.gd @@ -38,7 +38,6 @@ func clear() -> void: snap_count = 0 func collect(lap: int, cp: int, now: float) -> void: - now = snappedf(now, .001) # 3dec precision checkpoints[lap][cp] = now snapped_checkpoints[lap][cp] = snap_count if lap == len(checkpoints) - 1 && cp == -1: |