small racing game im working on
Diffstat (limited to 'classes/resources/ghost_data.gd')
-rw-r--r--classes/resources/ghost_data.gd1
1 files changed, 0 insertions, 1 deletions
diff --git a/classes/resources/ghost_data.gd b/classes/resources/ghost_data.gd
index 8ad0915..f7c1cbc 100644
--- a/classes/resources/ghost_data.gd
+++ b/classes/resources/ghost_data.gd
@@ -38,7 +38,6 @@ func clear() -> void:
snap_count = 0
func collect(lap: int, cp: int, now: float) -> void:
- now = snappedf(now, .001) # 3dec precision
checkpoints[lap][cp] = now
snapped_checkpoints[lap][cp] = snap_count
if lap == len(checkpoints) - 1 && cp == -1: