small racing game im working on
Diffstat (limited to 'classes/track.gd')
-rw-r--r--classes/track.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/classes/track.gd b/classes/track.gd
index 9764ccc..4e53f3d 100644
--- a/classes/track.gd
+++ b/classes/track.gd
@@ -2,11 +2,11 @@ extends Resource
class_name TrackResource
@export_group("Road")
## Width of road
-@export var track_width := 17.0
+@export var track_width := 40.0
## Distance between rails and road
@export var rail_distance := 3.0
## Support base width
-@export var lower_support_width := 15.0
+@export var lower_support_width := 25.0
## Height of supports
@export var support_height := 8.0
## Track curve
@@ -35,7 +35,7 @@ class_name TrackResource
@export var laps := 1
@export_subgroup("Checkpoints")
## Place the path offsets of checkpoint locations in this array
-@export var checkpoints: PackedFloat32Array = []
+@export var checkpoints: Array[float] = []
## The checkpoint scene
@export var checkpoint_scene: PackedScene = preload("res://scenes/ring_checkpoint.tscn")
## How much to scale each checkpoint