small racing game im working on
Diffstat (limited to 'classes/track.gd')
| -rw-r--r-- | classes/track.gd | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/classes/track.gd b/classes/track.gd index 9764ccc..4e53f3d 100644 --- a/classes/track.gd +++ b/classes/track.gd @@ -2,11 +2,11 @@ extends Resource class_name TrackResource @export_group("Road") ## Width of road -@export var track_width := 17.0 +@export var track_width := 40.0 ## Distance between rails and road @export var rail_distance := 3.0 ## Support base width -@export var lower_support_width := 15.0 +@export var lower_support_width := 25.0 ## Height of supports @export var support_height := 8.0 ## Track curve @@ -35,7 +35,7 @@ class_name TrackResource @export var laps := 1 @export_subgroup("Checkpoints") ## Place the path offsets of checkpoint locations in this array -@export var checkpoints: PackedFloat32Array = [] +@export var checkpoints: Array[float] = [] ## The checkpoint scene @export var checkpoint_scene: PackedScene = preload("res://scenes/ring_checkpoint.tscn") ## How much to scale each checkpoint |