small racing game im working on
Diffstat (limited to 'classes/trackdata.gd')
-rw-r--r--classes/trackdata.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/classes/trackdata.gd b/classes/trackdata.gd
index 225a385..77d5600 100644
--- a/classes/trackdata.gd
+++ b/classes/trackdata.gd
@@ -33,9 +33,9 @@ func get_time(lap: int, cp: int) -> float:
return checkpoints[lap][cp]
func snapshot(obj: Car) -> void:
- positional.origins.append(obj.car_mesh.global_position)
- positional.rotations.append(obj.car_mesh.global_rotation)
- positional.steering.append(obj._steering)
+ positional.origins.append(obj.global_position)
+ positional.rotations.append(obj.global_rotation)
+ positional.steering.append(obj.steering)
positional.snaps += 1
func loadshot(frame: int) -> Array: