small racing game im working on
Diffstat (limited to 'classes/trackdata.gd')
| -rw-r--r-- | classes/trackdata.gd | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/classes/trackdata.gd b/classes/trackdata.gd index 225a385..77d5600 100644 --- a/classes/trackdata.gd +++ b/classes/trackdata.gd @@ -33,9 +33,9 @@ func get_time(lap: int, cp: int) -> float: return checkpoints[lap][cp] func snapshot(obj: Car) -> void: - positional.origins.append(obj.car_mesh.global_position) - positional.rotations.append(obj.car_mesh.global_rotation) - positional.steering.append(obj._steering) + positional.origins.append(obj.global_position) + positional.rotations.append(obj.global_rotation) + positional.steering.append(obj.steering) positional.snaps += 1 func loadshot(frame: int) -> Array: |