small racing game im working on
Diffstat (limited to 'default_env.tres')
| -rw-r--r-- | default_env.tres | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/default_env.tres b/default_env.tres new file mode 100644 index 0000000..e456854 --- /dev/null +++ b/default_env.tres @@ -0,0 +1,26 @@ +[gd_resource type="Environment" load_steps=5 format=3 uid="uid://biwshm46yl62v"] + +[sub_resource type="Gradient" id="Gradient_dslwg"] + +[sub_resource type="GradientTexture1D" id="GradientTexture1D_gewg2"] +gradient = SubResource("Gradient_dslwg") + +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_57jkl"] +sky_top_color = Color(0.282353, 0.372549, 1, 1) +sky_horizon_color = Color(0.427451, 0.658824, 1, 1) +sky_curve = 0.204906 +ground_bottom_color = Color(0.427451, 0.658824, 1, 1) +ground_horizon_color = Color(0.427451, 0.658824, 1, 1) +ground_curve = 13.0515 + +[sub_resource type="Sky" id="Sky_c7ivh"] +sky_material = SubResource("ProceduralSkyMaterial_57jkl") +process_mode = 1 + +[resource] +background_mode = 2 +sky = SubResource("Sky_c7ivh") +ambient_light_source = 3 +ambient_light_color = Color(0.87451, 0.87451, 0.815686, 1) +volumetric_fog_density = 1.0 +adjustment_color_correction = SubResource("GradientTexture1D_gewg2") |