small racing game im working on
Diffstat (limited to 'default_env.tres')
-rw-r--r--default_env.tres30
1 files changed, 11 insertions, 19 deletions
diff --git a/default_env.tres b/default_env.tres
index e456854..7310986 100644
--- a/default_env.tres
+++ b/default_env.tres
@@ -1,26 +1,18 @@
-[gd_resource type="Environment" load_steps=5 format=3 uid="uid://biwshm46yl62v"]
+[gd_resource type="Environment" load_steps=3 format=3 uid="uid://biwshm46yl62v"]
-[sub_resource type="Gradient" id="Gradient_dslwg"]
+[ext_resource type="Material" uid="uid://la1c3g26n2xv" path="res://assets/mats/shader_sky.tres" id="1_jcf87"]
-[sub_resource type="GradientTexture1D" id="GradientTexture1D_gewg2"]
-gradient = SubResource("Gradient_dslwg")
-
-[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_57jkl"]
-sky_top_color = Color(0.282353, 0.372549, 1, 1)
-sky_horizon_color = Color(0.427451, 0.658824, 1, 1)
-sky_curve = 0.204906
-ground_bottom_color = Color(0.427451, 0.658824, 1, 1)
-ground_horizon_color = Color(0.427451, 0.658824, 1, 1)
-ground_curve = 13.0515
-
-[sub_resource type="Sky" id="Sky_c7ivh"]
-sky_material = SubResource("ProceduralSkyMaterial_57jkl")
-process_mode = 1
+[sub_resource type="Sky" id="Sky_r1yiu"]
+sky_material = ExtResource("1_jcf87")
[resource]
background_mode = 2
-sky = SubResource("Sky_c7ivh")
+sky = SubResource("Sky_r1yiu")
ambient_light_source = 3
ambient_light_color = Color(0.87451, 0.87451, 0.815686, 1)
-volumetric_fog_density = 1.0
-adjustment_color_correction = SubResource("GradientTexture1D_gewg2")
+reflected_light_source = 2
+glow_enabled = true
+fog_light_color = Color(0.388235, 0.172549, 0.235294, 1)
+fog_density = 0.1832
+fog_height = -638.24
+fog_height_density = 0.8369