small racing game im working on
Diffstat (limited to 'race.gd')
| -rw-r--r-- | race.gd | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -34,9 +34,7 @@ func _init(t: TrackResource, _car_scene, _ghost_scene, _track_loader_scene) -> v track_res = t func mkghost() -> void: - var g: Node3D = ghost_scene.instantiate() - g.set_script(load("res://classes/ghost.gd")) - ghost = g + ghost = ghost_scene.instantiate() add_child(ghost) reset_ghost() created_ghost.emit(ghost) |