small racing game im working on
Diffstat (limited to 'race.gd')
-rw-r--r--race.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/race.gd b/race.gd
index 618c9f7..9007590 100644
--- a/race.gd
+++ b/race.gd
@@ -139,8 +139,8 @@ func collect(cp: int) -> void:
car.checkpoint_sound.play()
var time := best_time_data.get_time(current_lap, cp) if best_time_data else -1.0
time = best_time_data.time if (not track_res.laps or track_res.laps == current_lap + 1) and cp == -1 and time != -1.0 else time
- split.emit(timer.now(), time)
- data.collect(current_lap, cp, timer.now())
+ split.emit(snappedf(timer.now(), .001), time)
+ data.collect(current_lap, cp, snappedf(timer.now(), .001))
func start() -> void:
timer.start()