small racing game im working on
Diffstat (limited to 'race.tscn')
| -rw-r--r-- | race.tscn | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -1,7 +1,8 @@ -[gd_scene load_steps=21 format=3 uid="uid://dmkcxlevx4c7g"] +[gd_scene load_steps=22 format=3 uid="uid://dmkcxlevx4c7g"] [ext_resource type="Script" path="res://race.gd" id="1_ckbwd"] [ext_resource type="Environment" uid="uid://biwshm46yl62v" path="res://default_env.tres" id="2_pnp7e"] +[ext_resource type="PackedScene" uid="uid://bbj2agqv581cd" path="res://assets/cars/kenney_sedan/sedan.blend" id="3_cb3p0"] [ext_resource type="CameraAttributesPractical" uid="uid://nhsovwj5hjip" path="res://cam.tres" id="3_jx550"] [ext_resource type="Material" uid="uid://bdyn312e6c3ll" path="res://assets/mats/grass.tres" id="4_i1mlf"] [ext_resource type="Script" path="res://cam.gd" id="5_nb035"] @@ -117,6 +118,7 @@ _data = { [node name="race" type="Node3D" node_paths=PackedStringArray("track", "splits", "timer")] script = ExtResource("1_ckbwd") car_scene = ExtResource("6_nu32e") +ghost_scene = ExtResource("3_cb3p0") track = NodePath("Track") splits = NodePath("CanvasLayer/Splits") timer = NodePath("CanvasLayer/HBoxContainer/Panel2/Timer") |