small racing game im working on
Diffstat (limited to 'scenes/floor.tscn')
| -rw-r--r-- | scenes/floor.tscn | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/scenes/floor.tscn b/scenes/floor.tscn new file mode 100644 index 0000000..b000e39 --- /dev/null +++ b/scenes/floor.tscn @@ -0,0 +1,19 @@ +[gd_scene load_steps=4 format=3 uid="uid://cd4a5y0hi58ks"] + +[ext_resource type="Material" uid="uid://bdyn312e6c3ll" path="res://assets/mats/grass.tres" id="1_g7360"] + +[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_tkhh8"] + +[sub_resource type="PlaneMesh" id="PlaneMesh_ta0cd"] +material = ExtResource("1_g7360") +size = Vector2(5000, 5000) + +[node name="Ground" type="StaticBody3D"] +metadata/_edit_lock_ = true +metadata/_edit_group_ = true + +[node name="CollisionShape" type="CollisionShape3D" parent="."] +shape = SubResource("WorldBoundaryShape3D_tkhh8") + +[node name="MeshInstance" type="MeshInstance3D" parent="."] +mesh = SubResource("PlaneMesh_ta0cd") |