small racing game im working on
Diffstat (limited to 'scenes/race_highlevel.gd')
-rw-r--r--scenes/race_highlevel.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/scenes/race_highlevel.gd b/scenes/race_highlevel.gd
index aefead5..c9128ff 100644
--- a/scenes/race_highlevel.gd
+++ b/scenes/race_highlevel.gd
@@ -38,13 +38,13 @@ func add_player() -> void:
race.did_reset.connect(c_cam.reset)
race.did_reset.connect(hud.laps.reset)
race.finished.connect(func(t: float, p_t: float):
-# get_tree().paussed = true
var finish: FinishUI = finish_scene.instantiate()
hud.add_child(finish)
finish.set_time(t, p_t)
finish.retry.connect(func():
race.reset()
finish.queue_free()
+ get_tree().paused = false
)
)