small racing game im working on
Diffstat (limited to 'scenes/race_highlevel.gd')
| -rw-r--r-- | scenes/race_highlevel.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scenes/race_highlevel.gd b/scenes/race_highlevel.gd index aefead5..c9128ff 100644 --- a/scenes/race_highlevel.gd +++ b/scenes/race_highlevel.gd @@ -38,13 +38,13 @@ func add_player() -> void: race.did_reset.connect(c_cam.reset) race.did_reset.connect(hud.laps.reset) race.finished.connect(func(t: float, p_t: float): -# get_tree().paussed = true var finish: FinishUI = finish_scene.instantiate() hud.add_child(finish) finish.set_time(t, p_t) finish.retry.connect(func(): race.reset() finish.queue_free() + get_tree().paused = false ) ) |