small racing game im working on
Diffstat (limited to 'scenes/race_highlevel.gd')
| -rw-r--r-- | scenes/race_highlevel.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scenes/race_highlevel.gd b/scenes/race_highlevel.gd index c9128ff..7b84429 100644 --- a/scenes/race_highlevel.gd +++ b/scenes/race_highlevel.gd @@ -14,7 +14,7 @@ var race: Race var huds: Array[HUD] func _ready() -> void: - race = Race.new(Globals.playing, car_scene, ghost_scene, track_loader_scene) + race = Race.new(Globals.playing, Globals.ghost, car_scene, ghost_scene, track_loader_scene) race.did_reset.connect(count_in) add_child(race) add_player() |