small racing game im working on
Diffstat (limited to 'scenes/race_highlevel.gd')
-rw-r--r--scenes/race_highlevel.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/scenes/race_highlevel.gd b/scenes/race_highlevel.gd
index c9128ff..7b84429 100644
--- a/scenes/race_highlevel.gd
+++ b/scenes/race_highlevel.gd
@@ -14,7 +14,7 @@ var race: Race
var huds: Array[HUD]
func _ready() -> void:
- race = Race.new(Globals.playing, car_scene, ghost_scene, track_loader_scene)
+ race = Race.new(Globals.playing, Globals.ghost, car_scene, ghost_scene, track_loader_scene)
race.did_reset.connect(count_in)
add_child(race)
add_player()