small racing game im working on
Diffstat (limited to 'scenes/ring_checkpoint.tscn')
| -rw-r--r-- | scenes/ring_checkpoint.tscn | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scenes/ring_checkpoint.tscn b/scenes/ring_checkpoint.tscn index eae51f3..c85070c 100644 --- a/scenes/ring_checkpoint.tscn +++ b/scenes/ring_checkpoint.tscn @@ -3,13 +3,13 @@ [ext_resource type="Script" path="res://scenes/ring_checkpoint.gd" id="1_cmmpp"] [ext_resource type="TorusMesh" uid="uid://dlbpusye3e33p" path="res://assets/meshes/checkpoint.tres" id="2_xys6y"] -[sub_resource type="TorusMesh" id="TorusMesh_wt6vi"] +[sub_resource type="TorusMesh" id="TorusMesh_mi087"] inner_radius = 25.0 outer_radius = 40.0 rings = 10 ring_segments = 4 -[sub_resource type="BoxShape3D" id="BoxShape3D_2btqs"] +[sub_resource type="BoxShape3D" id="BoxShape3D_k77jm"] size = Vector3(52, 52, 3) [node name="Checkpoint" type="PathFollow3D"] @@ -24,7 +24,7 @@ mesh = ExtResource("2_xys6y") transform = Transform3D(1, 0, 0, 0, 1, -8.35187e-23, 0, -8.35187e-23, 1, 0, 0, 0) visible = false use_collision = true -mesh = SubResource("TorusMesh_wt6vi") +mesh = SubResource("TorusMesh_mi087") [node name="PlayerDetector" type="Area3D" parent="."] collision_layer = 0 @@ -32,6 +32,6 @@ collision_mask = 2 monitorable = false [node name="Area" type="CollisionShape3D" parent="PlayerDetector"] -shape = SubResource("BoxShape3D_2btqs") +shape = SubResource("BoxShape3D_k77jm") -[connection signal="body_entered" from="PlayerDetector" to="." method="enter" flags=6 unbinds=1] +[connection signal="body_entered" from="PlayerDetector" to="." method="enter" unbinds=1] |