small racing game im working on
Diffstat (limited to 'scenes/ring_checkpoint.tscn')
| -rw-r--r-- | scenes/ring_checkpoint.tscn | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/scenes/ring_checkpoint.tscn b/scenes/ring_checkpoint.tscn deleted file mode 100644 index afd0d47..0000000 --- a/scenes/ring_checkpoint.tscn +++ /dev/null @@ -1,39 +0,0 @@ -[gd_scene load_steps=5 format=3 uid="uid://d4a3e1w62m3ck"] - -[ext_resource type="Script" path="res://scenes/ring_checkpoint.gd" id="1_cmmpp"] -[ext_resource type="TorusMesh" uid="uid://dlbpusye3e33p" path="res://assets/meshes/checkpoint.tres" id="2_xys6y"] - -[sub_resource type="TorusMesh" id="TorusMesh_mi087"] -inner_radius = 25.0 -outer_radius = 40.0 -rings = 10 -ring_segments = 4 - -[sub_resource type="BoxShape3D" id="BoxShape3D_k77jm"] -size = Vector3(52, 52, 3) - -[node name="Checkpoint" type="PathFollow3D"] -transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) -script = ExtResource("1_cmmpp") - -[node name="Ring" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) -visibility_range_end_margin = 1000.0 -visibility_range_fade_mode = 1 -mesh = ExtResource("2_xys6y") - -[node name="Collision" type="CSGMesh3D" parent="Ring"] -transform = Transform3D(1, 0, 0, 0, 1, -8.35187e-23, 0, -8.35187e-23, 1, 0, 0, 0) -visible = false -use_collision = true -mesh = SubResource("TorusMesh_mi087") - -[node name="PlayerDetector" type="Area3D" parent="."] -collision_layer = 0 -collision_mask = 2 -monitorable = false - -[node name="Area" type="CollisionShape3D" parent="PlayerDetector"] -shape = SubResource("BoxShape3D_k77jm") - -[connection signal="body_entered" from="PlayerDetector" to="." method="enter" unbinds=1] |