small racing game im working on
Diffstat (limited to 'scenes/ring_finish.gd')
-rw-r--r--scenes/ring_finish.gd9
1 files changed, 9 insertions, 0 deletions
diff --git a/scenes/ring_finish.gd b/scenes/ring_finish.gd
new file mode 100644
index 0000000..ce7501e
--- /dev/null
+++ b/scenes/ring_finish.gd
@@ -0,0 +1,9 @@
+extends Finish
+
+func _ready() -> void:
+ if not needs_collision:
+ $Ring/Collision.queue_free()
+
+func _on_player_entered(_body: Node3D) -> void:
+ print("player finished!")
+ player_entered.emit()