small racing game im working on
Diffstat (limited to 'scenes/ring_finish.gd')
| -rw-r--r-- | scenes/ring_finish.gd | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/scenes/ring_finish.gd b/scenes/ring_finish.gd new file mode 100644 index 0000000..ce7501e --- /dev/null +++ b/scenes/ring_finish.gd @@ -0,0 +1,9 @@ +extends Finish + +func _ready() -> void: + if not needs_collision: + $Ring/Collision.queue_free() + +func _on_player_entered(_body: Node3D) -> void: + print("player finished!") + player_entered.emit() |