small racing game im working on
Diffstat (limited to 'scenes/ring_finish.gd')
| -rw-r--r-- | scenes/ring_finish.gd | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/scenes/ring_finish.gd b/scenes/ring_finish.gd index ce7501e..05e36aa 100644 --- a/scenes/ring_finish.gd +++ b/scenes/ring_finish.gd @@ -3,7 +3,3 @@ extends Finish func _ready() -> void: if not needs_collision: $Ring/Collision.queue_free() - -func _on_player_entered(_body: Node3D) -> void: - print("player finished!") - player_entered.emit() |