small racing game im working on
Diffstat (limited to 'scenes/ring_finish.gd')
-rw-r--r--scenes/ring_finish.gd4
1 files changed, 0 insertions, 4 deletions
diff --git a/scenes/ring_finish.gd b/scenes/ring_finish.gd
index ce7501e..05e36aa 100644
--- a/scenes/ring_finish.gd
+++ b/scenes/ring_finish.gd
@@ -3,7 +3,3 @@ extends Finish
func _ready() -> void:
if not needs_collision:
$Ring/Collision.queue_free()
-
-func _on_player_entered(_body: Node3D) -> void:
- print("player finished!")
- player_entered.emit()