small racing game im working on
Diffstat (limited to 'scenes/ring_finish.tscn')
-rw-r--r--scenes/ring_finish.tscn34
1 files changed, 34 insertions, 0 deletions
diff --git a/scenes/ring_finish.tscn b/scenes/ring_finish.tscn
new file mode 100644
index 0000000..7e9f7d0
--- /dev/null
+++ b/scenes/ring_finish.tscn
@@ -0,0 +1,34 @@
+[gd_scene load_steps=5 format=3 uid="uid://t8ywjcjgw322"]
+
+[ext_resource type="Script" path="res://scenes/ring_finish.gd" id="1_oj823"]
+[ext_resource type="TorusMesh" uid="uid://bc8hyk8kfo4q1" path="res://assets/meshes/ring_finish.tres" id="2_hvrqd"]
+
+[sub_resource type="TorusMesh" id="TorusMesh_oms0g"]
+inner_radius = 25.0
+outer_radius = 40.0
+rings = 10
+ring_segments = 4
+
+[sub_resource type="BoxShape3D" id="BoxShape3D_ue5ee"]
+size = Vector3(52, 52, 3)
+
+[node name="RingFinish" type="PathFollow3D"]
+script = ExtResource("1_oj823")
+
+[node name="Ring" type="MeshInstance3D" parent="."]
+transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
+mesh = ExtResource("2_hvrqd")
+
+[node name="Collision" type="CSGMesh3D" parent="Ring"]
+transform = Transform3D(1, 0, 0, 0, 1, -8.35187e-23, 0, -8.35187e-23, 1, 0, 0, 0)
+visible = false
+use_collision = true
+mesh = SubResource("TorusMesh_oms0g")
+
+[node name="PlayerDetector" type="Area3D" parent="."]
+collision_layer = 0
+collision_mask = 2
+monitorable = false
+
+[node name="Area" type="CollisionShape3D" parent="PlayerDetector"]
+shape = SubResource("BoxShape3D_ue5ee")