small racing game im working on
Diffstat (limited to 'scenes/ring_finish.tscn')
| -rw-r--r-- | scenes/ring_finish.tscn | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/scenes/ring_finish.tscn b/scenes/ring_finish.tscn index 1c3a86e..bcefdb6 100644 --- a/scenes/ring_finish.tscn +++ b/scenes/ring_finish.tscn @@ -3,13 +3,13 @@ [ext_resource type="Script" path="res://scenes/ring_finish.gd" id="1_oj823"] [ext_resource type="TorusMesh" uid="uid://bc8hyk8kfo4q1" path="res://assets/meshes/ring_finish.tres" id="2_hvrqd"] -[sub_resource type="TorusMesh" id="TorusMesh_c1qmt"] +[sub_resource type="TorusMesh" id="TorusMesh_afdq1"] inner_radius = 25.0 outer_radius = 40.0 rings = 10 ring_segments = 4 -[sub_resource type="BoxShape3D" id="BoxShape3D_431ml"] +[sub_resource type="BoxShape3D" id="BoxShape3D_bu8o6"] size = Vector3(52, 52, 3) [node name="RingFinish" type="PathFollow3D"] @@ -23,15 +23,14 @@ mesh = ExtResource("2_hvrqd") transform = Transform3D(1, 0, 0, 0, 1, -8.35187e-23, 0, -8.35187e-23, 1, 0, 0, 0) visible = false use_collision = true -mesh = SubResource("TorusMesh_c1qmt") +mesh = SubResource("TorusMesh_afdq1") [node name="PlayerDetector" type="Area3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.34943, 1.90735e-06, 0.0562134) collision_layer = 0 collision_mask = 2 monitorable = false [node name="Area" type="CollisionShape3D" parent="PlayerDetector"] -shape = SubResource("BoxShape3D_431ml") +shape = SubResource("BoxShape3D_bu8o6") -[connection signal="body_entered" from="PlayerDetector" to="." method="enter" flags=6 unbinds=1] +[connection signal="body_entered" from="PlayerDetector" to="." method="enter" unbinds=1] |