small racing game im working on
Diffstat (limited to 'scenes/ring_finish.tscn')
-rw-r--r--scenes/ring_finish.tscn36
1 files changed, 0 insertions, 36 deletions
diff --git a/scenes/ring_finish.tscn b/scenes/ring_finish.tscn
deleted file mode 100644
index bcefdb6..0000000
--- a/scenes/ring_finish.tscn
+++ /dev/null
@@ -1,36 +0,0 @@
-[gd_scene load_steps=5 format=3 uid="uid://t8ywjcjgw322"]
-
-[ext_resource type="Script" path="res://scenes/ring_finish.gd" id="1_oj823"]
-[ext_resource type="TorusMesh" uid="uid://bc8hyk8kfo4q1" path="res://assets/meshes/ring_finish.tres" id="2_hvrqd"]
-
-[sub_resource type="TorusMesh" id="TorusMesh_afdq1"]
-inner_radius = 25.0
-outer_radius = 40.0
-rings = 10
-ring_segments = 4
-
-[sub_resource type="BoxShape3D" id="BoxShape3D_bu8o6"]
-size = Vector3(52, 52, 3)
-
-[node name="RingFinish" type="PathFollow3D"]
-script = ExtResource("1_oj823")
-
-[node name="Ring" type="MeshInstance3D" parent="."]
-transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
-mesh = ExtResource("2_hvrqd")
-
-[node name="Collision" type="CSGMesh3D" parent="Ring"]
-transform = Transform3D(1, 0, 0, 0, 1, -8.35187e-23, 0, -8.35187e-23, 1, 0, 0, 0)
-visible = false
-use_collision = true
-mesh = SubResource("TorusMesh_afdq1")
-
-[node name="PlayerDetector" type="Area3D" parent="."]
-collision_layer = 0
-collision_mask = 2
-monitorable = false
-
-[node name="Area" type="CollisionShape3D" parent="PlayerDetector"]
-shape = SubResource("BoxShape3D_bu8o6")
-
-[connection signal="body_entered" from="PlayerDetector" to="." method="enter" unbinds=1]