small racing game im working on
Diffstat (limited to 'scenes/ring_finish.tscn')
| -rw-r--r-- | scenes/ring_finish.tscn | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/scenes/ring_finish.tscn b/scenes/ring_finish.tscn deleted file mode 100644 index bcefdb6..0000000 --- a/scenes/ring_finish.tscn +++ /dev/null @@ -1,36 +0,0 @@ -[gd_scene load_steps=5 format=3 uid="uid://t8ywjcjgw322"] - -[ext_resource type="Script" path="res://scenes/ring_finish.gd" id="1_oj823"] -[ext_resource type="TorusMesh" uid="uid://bc8hyk8kfo4q1" path="res://assets/meshes/ring_finish.tres" id="2_hvrqd"] - -[sub_resource type="TorusMesh" id="TorusMesh_afdq1"] -inner_radius = 25.0 -outer_radius = 40.0 -rings = 10 -ring_segments = 4 - -[sub_resource type="BoxShape3D" id="BoxShape3D_bu8o6"] -size = Vector3(52, 52, 3) - -[node name="RingFinish" type="PathFollow3D"] -script = ExtResource("1_oj823") - -[node name="Ring" type="MeshInstance3D" parent="."] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) -mesh = ExtResource("2_hvrqd") - -[node name="Collision" type="CSGMesh3D" parent="Ring"] -transform = Transform3D(1, 0, 0, 0, 1, -8.35187e-23, 0, -8.35187e-23, 1, 0, 0, 0) -visible = false -use_collision = true -mesh = SubResource("TorusMesh_afdq1") - -[node name="PlayerDetector" type="Area3D" parent="."] -collision_layer = 0 -collision_mask = 2 -monitorable = false - -[node name="Area" type="CollisionShape3D" parent="PlayerDetector"] -shape = SubResource("BoxShape3D_bu8o6") - -[connection signal="body_entered" from="PlayerDetector" to="." method="enter" unbinds=1] |