small racing game im working on
Diffstat (limited to 'scenes/ring_finish.tscn')
| -rw-r--r-- | scenes/ring_finish.tscn | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/scenes/ring_finish.tscn b/scenes/ring_finish.tscn index 7e9f7d0..1c3a86e 100644 --- a/scenes/ring_finish.tscn +++ b/scenes/ring_finish.tscn @@ -3,13 +3,13 @@ [ext_resource type="Script" path="res://scenes/ring_finish.gd" id="1_oj823"] [ext_resource type="TorusMesh" uid="uid://bc8hyk8kfo4q1" path="res://assets/meshes/ring_finish.tres" id="2_hvrqd"] -[sub_resource type="TorusMesh" id="TorusMesh_oms0g"] +[sub_resource type="TorusMesh" id="TorusMesh_c1qmt"] inner_radius = 25.0 outer_radius = 40.0 rings = 10 ring_segments = 4 -[sub_resource type="BoxShape3D" id="BoxShape3D_ue5ee"] +[sub_resource type="BoxShape3D" id="BoxShape3D_431ml"] size = Vector3(52, 52, 3) [node name="RingFinish" type="PathFollow3D"] @@ -23,12 +23,15 @@ mesh = ExtResource("2_hvrqd") transform = Transform3D(1, 0, 0, 0, 1, -8.35187e-23, 0, -8.35187e-23, 1, 0, 0, 0) visible = false use_collision = true -mesh = SubResource("TorusMesh_oms0g") +mesh = SubResource("TorusMesh_c1qmt") [node name="PlayerDetector" type="Area3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.34943, 1.90735e-06, 0.0562134) collision_layer = 0 collision_mask = 2 monitorable = false [node name="Area" type="CollisionShape3D" parent="PlayerDetector"] -shape = SubResource("BoxShape3D_ue5ee") +shape = SubResource("BoxShape3D_431ml") + +[connection signal="body_entered" from="PlayerDetector" to="." method="enter" flags=6 unbinds=1] |