small racing game im working on
Diffstat (limited to 'scenes/track-base.gd')
-rw-r--r--scenes/track-base.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/scenes/track-base.gd b/scenes/track-base.gd
index fdf2b7b..bffb716 100644
--- a/scenes/track-base.gd
+++ b/scenes/track-base.gd
@@ -111,10 +111,10 @@ func _update():
if track.laps == 1:
var s: Start = make_follower(track.start_scene, track.start_location, track.start_scale, track.start_needs_collision)
start_pos = s.global_position
- start_rot = s.rotation
+ start_rot = s.global_rotation
else:
start_pos = finish.global_position
- start_rot = finish.rotation
+ start_rot = finish.global_rotation
start_rot = start_rot.snapped(Vector3(PI/2, PI/2, PI/2))
# loopage