small racing game im working on
Diffstat (limited to 'scenes/track-base.gd')
| -rw-r--r-- | scenes/track-base.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scenes/track-base.gd b/scenes/track-base.gd index fdf2b7b..bffb716 100644 --- a/scenes/track-base.gd +++ b/scenes/track-base.gd @@ -111,10 +111,10 @@ func _update(): if track.laps == 1: var s: Start = make_follower(track.start_scene, track.start_location, track.start_scale, track.start_needs_collision) start_pos = s.global_position - start_rot = s.rotation + start_rot = s.global_rotation else: start_pos = finish.global_position - start_rot = finish.rotation + start_rot = finish.global_rotation start_rot = start_rot.snapped(Vector3(PI/2, PI/2, PI/2)) # loopage |