small racing game im working on
Diffstat (limited to 'scenes/track.tscn')
| -rw-r--r-- | scenes/track.tscn | 84 |
1 files changed, 5 insertions, 79 deletions
diff --git a/scenes/track.tscn b/scenes/track.tscn index 4c47171..9f4fa7d 100644 --- a/scenes/track.tscn +++ b/scenes/track.tscn @@ -1,94 +1,20 @@ -[gd_scene load_steps=7 format=3 uid="uid://ep3a5q3nkb7m"] +[gd_scene load_steps=6 format=3 uid="uid://ep3a5q3nkb7m"] [ext_resource type="Script" path="res://scenes/track-base.gd" id="1_ke7nx"] -[ext_resource type="Material" uid="uid://be8pta62kxd2j" path="res://assets/mats/road.tres" id="2_2nntu"] -[ext_resource type="Material" path="res://assets/mats/wall.tres" id="5_8gm6o"] +[ext_resource type="PackedScene" uid="uid://crc02shshycvq" path="res://scenes/sun.tscn" id="4_y5lth"] [ext_resource type="PackedScene" uid="uid://cd4a5y0hi58ks" path="res://scenes/floor.tscn" id="7_fidh3"] [ext_resource type="Environment" uid="uid://biwshm46yl62v" path="res://default_env.tres" id="8_2nyv3"] [ext_resource type="CameraAttributesPractical" uid="uid://nhsovwj5hjip" path="res://cam.tres" id="9_6ooo5"] -[node name="TrackLoader" type="Path3D"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00882721, 0, -0.103973) +[node name="TrackLoader" type="Node3D"] script = ExtResource("1_ke7nx") metadata/_edit_group_ = true -[node name="Road" type="CSGPolygon3D" parent="."] -calculate_tangents = false -polygon = PackedVector2Array(-12.5, 0, -12.5, 0, 12.5, 0, 12.5, 0) -mode = 2 -path_node = NodePath("..") -path_interval_type = 0 -path_interval = 1.0 -path_simplify_angle = 2.0 -path_rotation = 2 -path_local = false -path_continuous_u = true -path_u_distance = 0.0 -path_joined = true -material = ExtResource("2_2nntu") - -[node name="WallL" type="CSGPolygon3D" parent="."] -calculate_tangents = false -polygon = PackedVector2Array(14.5, 2, 12.5, 2, 12.5, 0, 14.5, 0) -mode = 2 -path_node = NodePath("..") -path_interval_type = 0 -path_interval = 1.0 -path_simplify_angle = 3.0 -path_rotation = 2 -path_local = false -path_continuous_u = true -path_u_distance = 1.0 -path_joined = true -material = ExtResource("5_8gm6o") - -[node name="WallR" type="CSGPolygon3D" parent="."] -calculate_tangents = false -polygon = PackedVector2Array(-14.5, 2, -12.5, 2, -12.5, 0, -14.5, 0) -mode = 2 -path_node = NodePath("..") -path_interval_type = 0 -path_interval = 1.0 -path_simplify_angle = 3.0 -path_rotation = 2 -path_local = false -path_continuous_u = true -path_u_distance = 1.0 -path_joined = true -material = ExtResource("5_8gm6o") - -[node name="Sun" type="DirectionalLight3D" parent="."] -transform = Transform3D(1, 4.49013e-09, 0, -2.8862e-09, 0.642788, 0.766044, 3.43964e-09, -0.766044, 0.642788, 0, 0, 0) -light_energy = 1.083 -light_volumetric_fog_energy = 0.0 -shadow_enabled = true -shadow_blur = 1.5 -directional_shadow_mode = 0 -directional_shadow_max_distance = 300.0 +[node name="Sun" parent="." instance=ExtResource("4_y5lth")] +transform = Transform3D(0.992546, 0.0211625, 0.120018, 8.60946e-08, -0.984808, 0.173648, 0.121869, -0.172354, -0.977467, 0, 0, 0) [node name="Env" type="WorldEnvironment" parent="."] environment = ExtResource("8_2nyv3") camera_attributes = ExtResource("9_6ooo5") -[node name="CollisionShape" type="CSGPolygon3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.165113, 0) -visible = false -calculate_tangents = false -use_collision = true -collision_mask = 0 -polygon = PackedVector2Array(-12.5, 0, 12.5, 0, 12.5, 5, 14.5, 5, 14.5, -1, -14.5, -1, -14.5, 5, -12.5, 5) -mode = 2 -path_node = NodePath("..") -path_interval_type = 0 -path_interval = 1.0 -path_simplify_angle = 3.0 -path_rotation = 2 -path_local = false -path_continuous_u = true -path_u_distance = 1.0 -path_joined = true - [node name="Ground" parent="." instance=ExtResource("7_fidh3")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00882721, -2, 0.103973) - -[connection signal="curve_changed" from="." to="." method="_on_curve_changed"] |