small racing game im working on
Diffstat (limited to 'scenes/trail.tscn')
-rw-r--r--scenes/trail.tscn9
1 files changed, 7 insertions, 2 deletions
diff --git a/scenes/trail.tscn b/scenes/trail.tscn
index 90f225e..a7fc4af 100644
--- a/scenes/trail.tscn
+++ b/scenes/trail.tscn
@@ -1,12 +1,16 @@
-[gd_scene load_steps=3 format=3 uid="uid://1ubjbdg0envl"]
+[gd_scene load_steps=4 format=3 uid="uid://1ubjbdg0envl"]
[ext_resource type="Script" path="res://scenes/trail.gd" id="1_xpxgt"]
+[ext_resource type="Texture2D" uid="uid://b5uvv50vmoxiu" path="res://assets/textures/slide.png" id="2_cw5i2"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qgr6r"]
transparency = 1
cull_mode = 1
shading_mode = 0
-albedo_color = Color(0.188235, 0.188235, 0.188235, 0.517647)
+albedo_color = Color(1, 1, 1, 0.737255)
+albedo_texture = ExtResource("2_cw5i2")
+uv1_scale = Vector3(8, 8, 8)
+texture_filter = 0
disable_receive_shadows = true
[node name="trail" type="Path3D"]
@@ -15,6 +19,7 @@ script = ExtResource("1_xpxgt")
[node name="trail" type="CSGPolygon3D" parent="."]
cast_shadow = 0
+calculate_tangents = false
polygon = PackedVector2Array(0, 0, 0, 0, 0.5, 0, 0.5, 0)
mode = 2
path_node = NodePath("..")