small racing game im working on
Diffstat (limited to 'tall_corner_diagonal_wall.glb.import')
-rw-r--r--tall_corner_diagonal_wall.glb.import51
1 files changed, 51 insertions, 0 deletions
diff --git a/tall_corner_diagonal_wall.glb.import b/tall_corner_diagonal_wall.glb.import
new file mode 100644
index 0000000..3adf586
--- /dev/null
+++ b/tall_corner_diagonal_wall.glb.import
@@ -0,0 +1,51 @@
+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://p0jvecnncpar"
+path="res://.godot/imported/tall_corner_diagonal_wall.glb-61ca9f7ea93acf08dde05655cf862fba.scn"
+
+[deps]
+
+source_file="res://tall_corner_diagonal_wall.glb"
+dest_files=["res://.godot/imported/tall_corner_diagonal_wall.glb-61ca9f7ea93acf08dde05655cf862fba.scn"]
+
+[params]
+
+nodes/root_type=""
+nodes/root_name=""
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+nodes/import_as_skeleton_bones=false
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+meshes/force_disable_compression=false
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+animation/import_rest_as_RESET=false
+import_script/path=""
+_subresources={
+"meshes": {
+"tall_corner_diagonal_wall_Cube_001": {
+"generate/lightmap_uv": 0,
+"generate/lods": 0,
+"generate/shadow_meshes": 0,
+"lods/normal_merge_angle": 60.0,
+"lods/normal_split_angle": 25.0,
+"save_to_file/enabled": true,
+"save_to_file/path": "res://assets/meshes/walls/tall_corner_diagonal_wall.tres"
+}
+}
+}
+fbx/importer=0
+fbx/allow_geometry_helper_nodes=false
+fbx/embedded_image_handling=1
+gltf/naming_version=1
+gltf/embedded_image_handling=1