small racing game im working on
Diffstat (limited to 'track.gd')
| -rw-r--r-- | track.gd | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/track.gd b/track.gd deleted file mode 100644 index d5db94f..0000000 --- a/track.gd +++ /dev/null @@ -1,26 +0,0 @@ -extends Resource -class_name TrackResource -@export_group("Road") -## Width of road -@export var track_width := 17.0 -## Distance between rails and road -@export var rail_distance := 3.0 -## Support base width -@export var lower_support_width := 15.0 -## Height of supports -@export var support_height := 8.0 -## Track curve -@export var track: Curve3D = null -@export_subgroup("Barriers") -## Left barrier? (does not change collisions). see also [member right_barrier] -@export var left_barrier := true -## Right barrier? (does not change collisions). see also [member left_barrier] -@export var right_barrier := true -@export_group("Sun position") -## Sun x rotation -@export_range(-360, 360) var sun_x := -90 -## Sun y rotation ( its a game, the sun rotates around us ) -@export_range(-360, 360) var sun_y := 0 -@export_group("", "") -## Offset -@export var offset := Vector3.UP
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