small racing game im working on
Diffstat (limited to 'track.gd')
-rw-r--r--track.gd26
1 files changed, 0 insertions, 26 deletions
diff --git a/track.gd b/track.gd
deleted file mode 100644
index d5db94f..0000000
--- a/track.gd
+++ /dev/null
@@ -1,26 +0,0 @@
-extends Resource
-class_name TrackResource
-@export_group("Road")
-## Width of road
-@export var track_width := 17.0
-## Distance between rails and road
-@export var rail_distance := 3.0
-## Support base width
-@export var lower_support_width := 15.0
-## Height of supports
-@export var support_height := 8.0
-## Track curve
-@export var track: Curve3D = null
-@export_subgroup("Barriers")
-## Left barrier? (does not change collisions). see also [member right_barrier]
-@export var left_barrier := true
-## Right barrier? (does not change collisions). see also [member left_barrier]
-@export var right_barrier := true
-@export_group("Sun position")
-## Sun x rotation
-@export_range(-360, 360) var sun_x := -90
-## Sun y rotation ( its a game, the sun rotates around us )
-@export_range(-360, 360) var sun_y := 0
-@export_group("", "")
-## Offset
-@export var offset := Vector3.UP \ No newline at end of file