small racing game im working on
Diffstat (limited to 'track.gd')
| -rw-r--r-- | track.gd | 22 |
1 files changed, 16 insertions, 6 deletions
@@ -1,16 +1,26 @@ extends Resource class_name TrackResource +@export_group("Road") ## Width of road -@export var track_width = 17.0 +@export var track_width := 17.0 ## Distance between rails and road -@export var rail_distance = 3.0 +@export var rail_distance := 3.0 ## Support base width -@export var lower_support_width = 15.0 +@export var lower_support_width := 15.0 ## Height of supports -@export var support_height = 8.0 +@export var support_height := 8.0 ## Track curve @export var track: Curve3D = null +@export_subgroup("Barriers") ## Left barrier? (does not change collisions). see also [member right_barrier] -@export var left_barrier = true +@export var left_barrier := true ## Right barrier? (does not change collisions). see also [member left_barrier] -@export var right_barrier = true
\ No newline at end of file +@export var right_barrier := true +@export_group("Sun position") +## Sun x rotation +@export_range(-360, 360) var sun_x := -90 +## Sun y rotation ( its a game, the sun rotates around us ) +@export_range(-360, 360) var sun_y := 0 +@export_group("", "") +## Offset +@export var offset := Vector3.UP
\ No newline at end of file |