small racing game im working on
Diffstat (limited to 'tracks/test.tres')
-rw-r--r--tracks/test.tres34
1 files changed, 34 insertions, 0 deletions
diff --git a/tracks/test.tres b/tracks/test.tres
new file mode 100644
index 0000000..f4ca576
--- /dev/null
+++ b/tracks/test.tres
@@ -0,0 +1,34 @@
+[gd_resource type="Resource" script_class="TrackResource" load_steps=6 format=3 uid="uid://de46bcu1ivmtq"]
+
+[ext_resource type="PackedScene" uid="uid://d4a3e1w62m3ck" path="res://scenes/ring_checkpoint.tscn" id="1_ra7ed"]
+[ext_resource type="PackedScene" uid="uid://t8ywjcjgw322" path="res://scenes/ring_finish.tscn" id="2_e22em"]
+[ext_resource type="Script" path="res://classes/track.gd" id="3_o0ql2"]
+[ext_resource type="PackedScene" uid="uid://bsftidvcmsha0" path="res://scenes/ring_start.tscn" id="4_8biam"]
+[ext_resource type="Curve3D" uid="uid://cuonflkcdybj0" path="res://tracks/test_curve.tres" id="5_35ahq"]
+
+[resource]
+script = ExtResource("3_o0ql2")
+track_width = 17.0
+rail_distance = 3.0
+lower_support_width = 15.0
+support_height = 8.0
+track = ExtResource("5_35ahq")
+left_barrier = true
+right_barrier = true
+sun_x = -90
+sun_y = 0
+is_loop = false
+offset = Vector3(0, 1, 0)
+laps = 0
+checkpoints = PackedFloat32Array(0.5)
+checkpoint_scene = ExtResource("1_ra7ed")
+checkpoint_scale = Vector3(0.3, 0.3, 0.3)
+checkpoint_needs_collision = false
+finish_location = 1.0
+finish_scene = ExtResource("2_e22em")
+finish_scale = Vector3(0.3, 0.3, 0.3)
+finish_needs_collision = false
+start_location = 0.0
+start_scene = ExtResource("4_8biam")
+start_scale = Vector3(0.3, 0.3, 0.3)
+start_needs_collision = false