small racing game im working on
Diffstat (limited to 'ui/editor/hatch.gd')
| -rw-r--r-- | ui/editor/hatch.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/editor/hatch.gd b/ui/editor/hatch.gd index ccd4cb8..d1f2ac7 100644 --- a/ui/editor/hatch.gd +++ b/ui/editor/hatch.gd @@ -67,5 +67,5 @@ func _gui_input(event: InputEvent) -> void: depth = max(25, depth + i) input_ms = Time.get_ticks_msec() get_viewport().set_input_as_handled() - if event.is_action(&"change_depth+"): change.call(-Globals.SNAP.y) + if event.is_action(&"change_depth-"): change.call(-Globals.SNAP.y) elif event.is_action(&"change_depth+"): change.call(Globals.SNAP.y) |