small racing game im working on
Diffstat (limited to 'ui/editor/hatch.gd')
-rw-r--r--ui/editor/hatch.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/editor/hatch.gd b/ui/editor/hatch.gd
index ccd4cb8..d1f2ac7 100644
--- a/ui/editor/hatch.gd
+++ b/ui/editor/hatch.gd
@@ -67,5 +67,5 @@ func _gui_input(event: InputEvent) -> void:
depth = max(25, depth + i)
input_ms = Time.get_ticks_msec()
get_viewport().set_input_as_handled()
- if event.is_action(&"change_depth+"): change.call(-Globals.SNAP.y)
+ if event.is_action(&"change_depth-"): change.call(-Globals.SNAP.y)
elif event.is_action(&"change_depth+"): change.call(Globals.SNAP.y)