small racing game im working on
Diffstat (limited to 'ui/gears.gd')
| -rw-r--r-- | ui/gears.gd | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/ui/gears.gd b/ui/gears.gd deleted file mode 100644 index aa54b08..0000000 --- a/ui/gears.gd +++ /dev/null @@ -1,10 +0,0 @@ -extends RichTextLabel - -@export var car: Node3D - -# assumes 6 gear + rev -const F_STRING = "[center] [b]%s[/b][/center]" -const GEARS: PackedStringArray = ["[color=#4682b4]N[/color]", "1", "2", "3", "4", "5", "6", "[color=#d84341]R[/color]"] - -# func _process(_delta: float) -> void: -# text = F_STRING % GEARS[car.current_gear] |