small racing game im working on
Diffstat (limited to 'ui/gears.gd')
-rw-r--r--ui/gears.gd10
1 files changed, 0 insertions, 10 deletions
diff --git a/ui/gears.gd b/ui/gears.gd
deleted file mode 100644
index aa54b08..0000000
--- a/ui/gears.gd
+++ /dev/null
@@ -1,10 +0,0 @@
-extends RichTextLabel
-
-@export var car: Node3D
-
-# assumes 6 gear + rev
-const F_STRING = "[center] [b]%s[/b][/center]"
-const GEARS: PackedStringArray = ["[color=#4682b4]N[/color]", "1", "2", "3", "4", "5", "6", "[color=#d84341]R[/color]"]
-
-# func _process(_delta: float) -> void:
-# text = F_STRING % GEARS[car.current_gear]