small racing game im working on
Diffstat (limited to 'ui/intro_cam.gd')
-rw-r--r--ui/intro_cam.gd3
1 files changed, 3 insertions, 0 deletions
diff --git a/ui/intro_cam.gd b/ui/intro_cam.gd
index e1c3e60..26088d6 100644
--- a/ui/intro_cam.gd
+++ b/ui/intro_cam.gd
@@ -4,6 +4,8 @@ extends Camera3D
@export var track: TrackLoader
@export var count_player: AnimationPlayer
+signal race_started
+
var car: Car
func _ready() -> void:
@@ -22,6 +24,7 @@ func _ready() -> void:
count_player.play(&"count_in", -1, 2)
await count_player.animation_finished
car.ball.freeze = false
+ race_started.emit()
func _on_race_created_car(_car: Car) -> void:
car = _car