small racing game im working on
Diffstat (limited to 'ui/laps.gd')
| -rw-r--r-- | ui/laps.gd | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -8,7 +8,7 @@ var lap := 0 func increment() -> void: lap += 1 - label.text = " %d/%d" % [lap, track.track.laps] + label.text = " %d/%d" % [lap, track.track.laps] func assigned(_car, _ghost, _timer, _track: TrackLoader) -> void: track = _track |