small racing game im working on
Diffstat (limited to 'ui/laps.gd')
| -rw-r--r-- | ui/laps.gd | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -14,3 +14,6 @@ func assigned(_car, _ghost, _timer, _track: TrackLoader) -> void: track = _track visible = track.track.laps > 1 increment() + +func reset() -> void: + lap = 1 |