small racing game im working on
Diffstat (limited to 'ui/laps.gd')
-rw-r--r--ui/laps.gd8
1 files changed, 5 insertions, 3 deletions
diff --git a/ui/laps.gd b/ui/laps.gd
index df4fa5d..f3b7da7 100644
--- a/ui/laps.gd
+++ b/ui/laps.gd
@@ -4,13 +4,15 @@ class_name LapCounter
var track: TrackLoader
@export var label: Label
-var lap := 0
+var lap := 0:
+ set(l):
+ lap = l
+ label.text = " %d/%d" % [lap, track.track.laps]
func increment() -> void:
lap += 1
- label.text = " %d/%d" % [lap, track.track.laps]
-func assigned(_car, _ghost, _timer, _track: TrackLoader) -> void:
+func assigned(_car, _timer, _track: TrackLoader) -> void:
track = _track
visible = track.track.laps > 1
increment()