small racing game im working on
Diffstat (limited to 'ui/map.gd')
| -rw-r--r-- | ui/map.gd | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -28,7 +28,7 @@ func _ready() -> void: add_point(p) path.curve = curve add_child(path) - global_position = -box.position + position = -box.position scale = vec((add((get_parent() as Container).get_rect().size) / add(box.size))/2) mkfollower(track.finish, finish_indicator, Color.WHITE, false, true) |