small racing game im working on
Diffstat (limited to 'ui/map.gd')
-rw-r--r--ui/map.gd5
1 files changed, 3 insertions, 2 deletions
diff --git a/ui/map.gd b/ui/map.gd
index 4dd93f5..2b48db3 100644
--- a/ui/map.gd
+++ b/ui/map.gd
@@ -64,7 +64,8 @@ func add(v: Vector2) -> float:
func flatten(v: Vector3) -> Vector2:
return Vector2(v.x, v.z)
-func assigned(car: Car, ghost: GhostCar, _timer, _track: TrackLoader) -> void:
- mkfollower(car, player_indicator, player_color)
+func assigned(car, ghost: GhostCar, _timer, _track: TrackLoader) -> void:
mkfollower(ghost, ghost_indicator, Color(1,1,1,.5), true)
+ if car != ghost:
+ mkfollower(car, player_indicator, player_color)
track = _track