small racing game im working on
Diffstat (limited to 'ui/speedometer.gd')
-rw-r--r--ui/speedometer.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/ui/speedometer.gd b/ui/speedometer.gd
index c9eb0c9..c7c93da 100644
--- a/ui/speedometer.gd
+++ b/ui/speedometer.gd
@@ -1,14 +1,14 @@
extends Label
@export var f_string = "龍 %dkm/h"
-var car: Node3D
+var car: Car
func _ready() -> void:
set_process(false)
func _process(_delta: float) -> void:
- text = f_string % (car.linear_velocity.length_squared() / 12)
+ text = f_string % car.kph()
func _on_race_created_car(_car: Car) -> void:
- car = _car.ball
+ car = _car
set_process(true)