small racing game im working on
Diffstat (limited to 'ui/splits/difference.gd')
| -rw-r--r-- | ui/splits/difference.gd | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/ui/splits/difference.gd b/ui/splits/difference.gd index ee5c910..c9d33eb 100644 --- a/ui/splits/difference.gd +++ b/ui/splits/difference.gd @@ -10,6 +10,7 @@ enum Change { GAIN, LOSS, EQUAL } func update(time: float, prev_time: float) -> void: if prev_time < 0: # no time set hide() + return else: show() # shouldnt be needed but just to be carefull var change := diff(time, prev_time) @@ -20,7 +21,7 @@ func update(time: float, prev_time: float) -> void: Change.EQUAL: label.text = "0:00.00" func diff(t1: float, t2: float) -> int: - if t1 == t2: + if is_equal_approx(t1, t2): return Change.EQUAL return Change.GAIN if t1 < t2 else Change.LOSS |