small racing game im working on
Diffstat (limited to 'ui/splits/difference.gd')
-rw-r--r--ui/splits/difference.gd3
1 files changed, 2 insertions, 1 deletions
diff --git a/ui/splits/difference.gd b/ui/splits/difference.gd
index ee5c910..c9d33eb 100644
--- a/ui/splits/difference.gd
+++ b/ui/splits/difference.gd
@@ -10,6 +10,7 @@ enum Change { GAIN, LOSS, EQUAL }
func update(time: float, prev_time: float) -> void:
if prev_time < 0: # no time set
hide()
+ return
else:
show() # shouldnt be needed but just to be carefull
var change := diff(time, prev_time)
@@ -20,7 +21,7 @@ func update(time: float, prev_time: float) -> void:
Change.EQUAL: label.text = "0:00.00"
func diff(t1: float, t2: float) -> int:
- if t1 == t2:
+ if is_equal_approx(t1, t2):
return Change.EQUAL
return Change.GAIN if t1 < t2 else Change.LOSS