small racing game im working on
Diffstat (limited to 'ui/timer.gd')
| -rw-r--r-- | ui/timer.gd | 25 |
1 files changed, 5 insertions, 20 deletions
diff --git a/ui/timer.gd b/ui/timer.gd index 3215521..a8a5b69 100644 --- a/ui/timer.gd +++ b/ui/timer.gd @@ -1,24 +1,9 @@ extends Label -class_name GameTimer -var elapsed_time: float = 0.0 +var timer: GameTimer -func _ready() -> void: - stop() +func assigned(_car, _ghost, _timer: GameTimer) -> void: + timer = _timer -func start() -> void: - set_process(true) - -func stop() -> void: - set_process(false) - -func now() -> float: - return elapsed_time - -## format a number of seconds into m:s.ms -static func format(time: float) -> String: - return "%01d:%02d.%02d" % [time / 60, fmod(time, 60), fmod(time * 1000, 100)] - -func _process(delta: float) -> void: - elapsed_time += delta - text = "祥 %s" % GameTimer.format(elapsed_time)
\ No newline at end of file +func _process(_delta: float) -> void: + text = "祥 %s" % timer.fmt_now()
\ No newline at end of file |