small racing game im working on
Diffstat (limited to 'ui/trackbutton.gd')
| -rw-r--r-- | ui/trackbutton.gd | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/ui/trackbutton.gd b/ui/trackbutton.gd deleted file mode 100644 index 2c55c39..0000000 --- a/ui/trackbutton.gd +++ /dev/null @@ -1,41 +0,0 @@ -extends Control -class_name TrackButton - -const trackloader_scn = preload("res://scenes/track.tscn") -const thumbnail_path = "user://%s.thumb" - -@export var button: Button -signal play -signal watch - -func init(t: TrackResource, g: GhostData) -> void: - %name.text = t.name - if g == null: - %watch.hide() - %time.text = "no time set" - else: - %time.text = GameTimer.format_precise(g.time) - var p: String = thumbnail_path % t.name - if FileAccess.file_exists(p) and Time.get_unix_time_from_system() - FileAccess.get_modified_time(p) < 400000: # ~5days - print("loading thumb") - var f := FileAccess.open(p, FileAccess.READ) - var img := Image.new() - var e := img.load_png_from_buffer(f.get_buffer(f.get_length())) - if e != OK: - print("error: ", e) - return - (%thumb as TextureRect).texture = ImageTexture.create_from_image(img) - else: - print("making thumb") - %port.add_child(IntroCam.new(t, null)) - var trackloader: TrackLoader = trackloader_scn.instantiate() - trackloader.track = t - %port.add_child(trackloader) - await RenderingServer.frame_post_draw - trackloader.queue_free() - var img: Image = %port.get_texture().get_image() - img.save_png(p) - (%thumb as TextureRect).texture = ImageTexture.create_from_image(img) - - - |