[gd_scene load_steps=4 format=3 uid="uid://8mjs78vkeleb"]
[ext_resource type="Script" path="res://classes/wall.gd" id="1_xbiyt"]
[ext_resource type="ArrayMesh" uid="uid://dfs62b7cohday" path="res://assets/meshes/walls/tall_wall.tres" id="2_kc1g3"]
[sub_resource type="BoxShape3D" id="BoxShape3D_n6nfl"]
size = Vector3(10, 5.5, 1)
[node name="flat_wall" type="StaticBody3D" node_paths=PackedStringArray("mesh")]
collision_mask = 0
input_ray_pickable = false
script = ExtResource("1_xbiyt")
mesh = NodePath("mesh")
[node name="mesh" type="MeshInstance3D" parent="."]
editor_description = "cant use boxmesh cuz uvs wierd"
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0)
mesh = ExtResource("2_kc1g3")
[node name="collision" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.25, -5.5)
shape = SubResource("BoxShape3D_n6nfl")