online multiplayer chess game (note server currently down)
Diffstat (limited to 'ui/menus/lobby/Lobby.gd')
| -rw-r--r-- | ui/menus/lobby/Lobby.gd | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/ui/menus/lobby/Lobby.gd b/ui/menus/lobby/Lobby.gd index 3f6088c..4979f49 100644 --- a/ui/menus/lobby/Lobby.gd +++ b/ui/menus/lobby/Lobby.gd @@ -5,6 +5,7 @@ onready var address: LineEdit = find_node("Address") onready var buttons := find_node("buttons") onready var status_ok := find_node("StatusOK") onready var status_fail := find_node("StatusFail") +onready var hostbutton = find_node("HostButton") func toggle(onoff: bool) -> void: @@ -58,6 +59,7 @@ func _on_HostButton_pressed() -> void: if validate_text(): set_buttons(false) $Center/VBox/GameConfig.open(self) + hostbutton.disabled = true else: set_status("Invalid address", false) |