tools for exporting godot projects via Github Actions
first commit
| -rw-r--r-- | .github/actions/export-android/action.yml | 57 | ||||
| -rw-r--r-- | .github/actions/export-linux/action.yml | 19 | ||||
| -rw-r--r-- | .github/actions/export-mac/action.yml | 20 | ||||
| -rw-r--r-- | .github/actions/export-web/action.yml | 39 | ||||
| -rw-r--r-- | .github/actions/export-windows/action.yml | 20 | ||||
| -rw-r--r-- | .github/actions/itch-push/action.yml | 37 | ||||
| -rw-r--r-- | .github/actions/setup-godot/action.yml | 15 | ||||
| -rw-r--r-- | .github/editor-settings.tres | 136 | ||||
| -rw-r--r-- | .gitignore | 8 |
9 files changed, 351 insertions, 0 deletions
diff --git a/.github/actions/export-android/action.yml b/.github/actions/export-android/action.yml new file mode 100644 index 0000000..40b7276 --- /dev/null +++ b/.github/actions/export-android/action.yml @@ -0,0 +1,57 @@ +name: Android export +description: Android export + +inputs: + android-keystore-base64: + description: The base64 encoded keystore + required: false + android-password: + description: The password of the keystore + required: false + default: android + +runs: + using: composite + steps: + - name: Setup + uses: bend-n/godot-actions/.github/actions/setup-godot@main + + - name: Setup editor settings + # the Dockerfile is supposed to do this for me *grumbles* + run: | + apt-get update && apt-get install -y curl + mkdir -vp ~/.config/godot + curl 'https://raw.githubusercontent.com/bend-n/godot-actions/main/.github/editor-settings.tres' --output ~/.config/godot/editor_settings-3.tres + + # debug keystore is needed for release build /shrug + keytool -keyalg RSA -genkeypair -alias androiddebugkey -keypass android -keystore debug.keystore -storepass android -dname "CN=Android Debug,O=Android,C=US" -validity 9999 && mv debug.keystore ~/debug.keystore + sed "s@export/android/debug_keystore = \"\"@export/android/debug_keystore = \"$HOME/debug.keystore\"@" -i ~/.config/godot/editor_settings-3.tres + shell: bash + + - name: Build (release) + if: ${{ inputs.android-keystore-base64 }} + run: | + echo "$ANDROID_KEYSTORE_BASE64" | base64 --decode > ~/release.keystore + ANDROID_KEYSTORE_USER=$(keytool -storepass "$ANDROID_KEYSTORE_PASSWORD" -list -v -keystore ~/release.keystore | grep -E '^Alias name:\s*(.+)$' | cut -d ' ' -f 3-) + sed "s@keystore/release=\"\"@keystore/release=\"$HOME/release.keystore\"@g" -i export_presets.cfg + sed 's@keystore/release_user=".*"@keystore/release_user="'$ANDROID_KEYSTORE_USER'"@g' -i export_presets.cfg + sed 's@keystore/release_password=".*"@keystore/release_password="'$ANDROID_KEYSTORE_PASSWORD'"@g' -i export_presets.cfg + mkdir -vp build/android + godot -v --export "Android" ./build/android/$NAME.apk + env: + ANDROID_KEYSTORE_BASE64: ${{ inputs.android-keystore-base64 }} + ANDROID_KEYSTORE_PASSWORD: ${{ inputs.android-password }} + shell: bash + + - name: Build (debug) + if: ${{ inputs.android-keystore-base64 }} == "" + run: | + mkdir -vp build/android || true + godot -v --export-debug "Android" ./build/android/$NAME.apk + shell: bash + + - name: Upload + uses: actions/upload-artifact@v1 + with: + name: android + path: build/android diff --git a/.github/actions/export-linux/action.yml b/.github/actions/export-linux/action.yml new file mode 100644 index 0000000..be36a1b --- /dev/null +++ b/.github/actions/export-linux/action.yml @@ -0,0 +1,19 @@ +name: Linux export +description: Linux export + +runs: + using: composite + steps: + - name: Setup + uses: bend-n/godot-actions/.github/actions/setup-godot@main + + - name: Build + run: | + mkdir -vp build/linux + godot -v --export "Linux" ./build/linux/$NAME.x86_64 + shell: bash + + - uses: actions/upload-artifact@v1 + with: + name: linux + path: build/linux diff --git a/.github/actions/export-mac/action.yml b/.github/actions/export-mac/action.yml new file mode 100644 index 0000000..fa88643 --- /dev/null +++ b/.github/actions/export-mac/action.yml @@ -0,0 +1,20 @@ +name: Mac export +description: Mac export + +runs: + using: composite + steps: + - name: Setup + uses: bend-n/godot-actions/.github/actions/setup-godot@main + + - name: Build + run: | + mkdir -vp build/mac + godot -v --export "Mac" ./build/mac/$NAME.zip + shell: bash + + - name: Upload + uses: actions/upload-artifact@v1 + with: + name: mac + path: build/mac diff --git a/.github/actions/export-web/action.yml b/.github/actions/export-web/action.yml new file mode 100644 index 0000000..74111d5 --- /dev/null +++ b/.github/actions/export-web/action.yml @@ -0,0 +1,39 @@ +name: Web export +description: Web export + +inputs: + git-name: + description: Name of commiter + required: true + default: "bendn" + git-email: + description: Email of commiter + required: true + default: "[email protected]" + +runs: + using: composite + steps: + - name: Setup + uses: bend-n/godot-actions/.github/actions/setup-godot@main + + - name: Build + run: | + mkdir -vp build/web + godot -v --export "HTML" ./build/web/index.html + shell: bash + + - name: Upload + uses: actions/upload-artifact@v1 + with: + name: web + path: build/web + + - name: Deploy + uses: JamesIves/github-pages-deploy-action@releases/v4 + with: + branch: gh-pages + folder: build/web + git-config-name: ${{ inputs.git-name }} + git-config-email: ${{ inputs.git-email }} + single-commit: true diff --git a/.github/actions/export-windows/action.yml b/.github/actions/export-windows/action.yml new file mode 100644 index 0000000..c5e0cf3 --- /dev/null +++ b/.github/actions/export-windows/action.yml @@ -0,0 +1,20 @@ +name: "Windows export" +description: "Windows export" + +runs: + using: "composite" + steps: + - name: Setup + uses: bend-n/godot-actions/.github/actions/setup-godot@main + + - name: Windows Build + run: | + mkdir -vp build/windows + godot -v --export "Windows" ./build/windows/$NAME.exe + shell: bash + + - name: Upload + uses: actions/upload-artifact@v1 + with: + name: windows + path: build/windows diff --git a/.github/actions/itch-push/action.yml b/.github/actions/itch-push/action.yml new file mode 100644 index 0000000..4b84f0e --- /dev/null +++ b/.github/actions/itch-push/action.yml @@ -0,0 +1,37 @@ +name: Push to itch.io +description: Push the created artifacts to itch.io + +inputs: + api-key: + description: The API key for the itch.io account + required: true + itch-path: + description: "The path to the itch.io project eg: leafo/x-moon" + required: false + default: "" + +runs: + using: composite + steps: + - name: Download + uses: actions/download-artifact@v3 + + - name: Setup butler + uses: jdno/setup-butler@v1 + + - name: Push + run: | + [[ -z $ITCH_PATH ]] && ITCH_PATH=bendn/$NAME + function push() { + channel=$1 + [[ $channel == mac ]] && echo -e "#!/bin/bash\n"'cd "$(dirname "$0")"||exit;xattr -cr "$(pwd)/$NAME.app";open -n -a "$(pwd)/$NAME.app"' >./mac/run.sh + chmod +x **; to_push="$channel" + [[ $(find $channel -type f | wc -l) -eq 1 && $channel != "android" ]] && to_push="$(echo $(basename $channel/*) .7z | tr -d " ")" && (cd "$channel" && 7z a -mtm=off -m0=lzma -mx=9 -mfb=64 -md=32m -ms=on "../$to_push" ./*) + butler push "$to_push" "$ITCH_PATH:$channel" + } + push "web"; push "linux"; push "windows"; unzip "mac/$NAME.zip" -d mac/ && rm "mac/$NAME.zip" && push "mac" + [[ -d android ]] && rm android/*.idsig && push "android" + env: + BUTLER_API_KEY: ${{ inputs.api-key }} + ITCH_PATH: ${{ inputs.itch-path }} + shell: bash diff --git a/.github/actions/setup-godot/action.yml b/.github/actions/setup-godot/action.yml new file mode 100644 index 0000000..6fd5bf2 --- /dev/null +++ b/.github/actions/setup-godot/action.yml @@ -0,0 +1,15 @@ +name: Setup +description: Setup godot and repo + +runs: + using: "composite" + steps: + - name: Checkout + uses: actions/checkout@v2 + with: + lfs: true + - name: Setup + run: | + mkdir -v -p ~/.local/share/godot/templates + mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable + shell: bash diff --git a/.github/editor-settings.tres b/.github/editor-settings.tres new file mode 100644 index 0000000..e1be72f --- /dev/null +++ b/.github/editor-settings.tres @@ -0,0 +1,136 @@ +[gd_resource type="EditorSettings" format=2] + +[resource] +text_editor/highlighting/symbol_color = Color( 0.67, 0.785, 1, 1 ) +text_editor/highlighting/keyword_color = Color( 1, 0.44, 0.52, 1 ) +text_editor/highlighting/control_flow_keyword_color = Color( 1, 0.55, 0.8, 1 ) +text_editor/highlighting/base_type_color = Color( 0.26, 1, 0.76, 1 ) +text_editor/highlighting/engine_type_color = Color( 0.556, 1, 0.856, 1 ) +text_editor/highlighting/user_type_color = Color( 0.778, 1, 0.928, 1 ) +text_editor/highlighting/comment_color = Color( 0.8, 0.8075, 0.8275, 0.5 ) +text_editor/highlighting/string_color = Color( 1, 0.925, 0.63, 1 ) +text_editor/highlighting/background_color = Color( 0.125, 0.14375, 0.19375, 1 ) +text_editor/highlighting/completion_background_color = Color( 0.2, 0.23, 0.31, 1 ) +text_editor/highlighting/completion_selected_color = Color( 1, 1, 1, 0.07 ) +text_editor/highlighting/completion_existing_color = Color( 1, 1, 1, 0.14 ) +text_editor/highlighting/completion_scroll_color = Color( 1, 1, 1, 0.07 ) +text_editor/highlighting/completion_font_color = Color( 0.8, 0.8075, 0.8275, 1 ) +text_editor/highlighting/text_color = Color( 0.8, 0.8075, 0.8275, 1 ) +text_editor/highlighting/line_number_color = Color( 0.8, 0.8075, 0.8275, 0.5 ) +text_editor/highlighting/safe_line_number_color = Color( 0.8, 0.969, 0.8275, 0.75 ) +text_editor/highlighting/caret_color = Color( 1, 1, 1, 1 ) +text_editor/highlighting/text_selected_color = Color( 0.1, 0.115, 0.155, 1 ) +text_editor/highlighting/brace_mismatch_color = Color( 1, 0.47, 0.42, 1 ) +text_editor/highlighting/current_line_color = Color( 1, 1, 1, 0.07 ) +text_editor/highlighting/line_length_guideline_color = Color( 0.2, 0.23, 0.31, 1 ) +text_editor/highlighting/word_highlighted_color = Color( 1, 1, 1, 0.07 ) +text_editor/highlighting/number_color = Color( 0.63, 1, 0.88, 1 ) +text_editor/highlighting/function_color = Color( 0.34, 0.7, 1, 1 ) +text_editor/highlighting/member_variable_color = Color( 0.736, 0.88, 1, 1 ) +text_editor/highlighting/mark_color = Color( 1, 0.47, 0.42, 0.3 ) +text_editor/highlighting/breakpoint_color = Color( 1, 0.47, 0.42, 1 ) +text_editor/highlighting/code_folding_color = Color( 1, 1, 1, 0.7 ) +text_editor/highlighting/search_result_color = Color( 1, 1, 1, 0.07 ) +export/android/android_sdk_path = "/usr/lib/android-sdk" +export/android/debug_keystore = "" +export/android/debug_keystore_user = "androiddebugkey" +export/android/debug_keystore_pass = "android" +export/android/force_system_user = false +export/android/shutdown_adb_on_exit = true +export/web/http_host = "localhost" +export/web/http_port = 8060 +export/web/use_ssl = false +export/web/ssl_key = "" +export/web/ssl_certificate = "" +export/windows/rcedit = "" +export/windows/osslsigncode = "" +export/windows/wine = "" +interface/scene_tabs/always_show_close_button = false +interface/editor/save_on_focus_loss = false +interface/editor/show_update_spinner = false +interface/editor/update_continuously = false +interface/scene_tabs/restore_scenes_on_load = false +interface/inspector/capitalize_properties = true +interface/inspector/default_float_step = 0.001 +interface/inspector/disable_folding = false +interface/inspector/auto_unfold_foreign_scenes = true +interface/inspector/horizontal_vector2_editing = false +interface/inspector/horizontal_vector_types_editing = true +interface/inspector/open_resources_in_current_inspector = true +interface/inspector/resources_to_open_in_new_inspector = "Script,MeshLibrary,TileSet" +interface/inspector/default_color_picker_mode = 0 +_default_feature_profile = "" +interface/editors/show_scene_tree_root_selection = true +interface/editors/derive_script_globals_by_name = true +_use_favorites_root_selection = false +filesystem/file_server/port = 6010 +filesystem/file_server/password = "" +editors/3d/manipulator_gizmo_size = 80 +editors/3d/manipulator_gizmo_opacity = 0.9 +editors/3d/navigation/show_viewport_rotation_gizmo = true +debugger/auto_switch_to_remote_scene_tree = false +debugger/remote_scene_tree_refresh_interval = 1.0 +debugger/remote_inspect_refresh_interval = 0.2 +debugger/profiler_frame_history_size = 600 +debugger/profiler_frame_max_functions = 512 +text_editor/files/auto_reload_scripts_on_external_change = true +text_editor/files/auto_reload_and_parse_scripts_on_save = true +text_editor/files/open_dominant_script_on_scene_change = true +text_editor/external/use_external_editor = false +text_editor/external/exec_path = "" +text_editor/script_list/script_temperature_enabled = true +text_editor/script_list/highlight_current_script = true +text_editor/script_list/script_temperature_history_size = 15 +text_editor/script_list/current_script_background_color = Color( 1, 1, 1, 0.3 ) +text_editor/script_list/group_help_pages = true +text_editor/script_list/sort_scripts_by = 0 +text_editor/script_list/list_script_names_as = 0 +text_editor/external/exec_flags = "{file}" +asset_library/available_urls = { +"godotengine.org (Official)": "https://godotengine.org/asset-library/api" +} +asset_library/use_threads = true +editors/grid_map/preview_size = 64 +editors/tile_map/preview_size = 64 +editors/tile_map/palette_item_hseparation = 8 +editors/tile_map/show_tile_names = true +editors/tile_map/show_tile_ids = false +editors/tile_map/sort_tiles_by_name = true +editors/tile_map/bucket_fill_preview = true +editors/tile_map/editor_side = 1 +editors/tile_map/palette_min_width = 80 +editors/3d_gizmos/gizmo_colors/room_edge = Color( 0.5, 1, 0, 1 ) +editors/3d_gizmos/gizmo_colors/room_overlap = Color( 1, 0, 0, 1 ) +editors/3d_gizmos/gizmo_colors/instanced = Color( 0.7, 0.7, 0.7, 0.6 ) +editors/3d_gizmos/gizmo_colors/portal_margin = Color( 1, 0.1, 0.1, 0.3 ) +editors/3d_gizmos/gizmo_colors/portal_edge = Color( 0, 0, 0, 0.3 ) +editors/3d_gizmos/gizmo_colors/portal_arrow = Color( 1, 1, 1, 1 ) +editors/3d_gizmos/gizmo_colors/occluder = Color( 1, 0, 1, 1 ) +editors/3d_gizmos/gizmo_colors/path = Color( 0.5, 0.5, 1, 0.8 ) +editors/3d_gizmos/gizmo_colors/csg = Color( 0, 0.4, 1, 0.15 ) +editors/grid_map/editor_side = 1 +editors/grid_map/palette_min_width = 230 +network/language_server/remote_host = "127.0.0.1" +network/language_server/remote_port = 6008 +network/language_server/enable_smart_resolve = true +network/language_server/show_native_symbols_in_editor = false +network/language_server/use_thread = false +editors/3d_gizmos/gizmo_colors/camera = Color( 0.8, 0.4, 0.8, 1 ) +editors/3d_gizmos/gizmo_colors/stream_player_3d = Color( 0.4, 0.8, 1, 1 ) +editors/3d_gizmos/gizmo_colors/shape = Color( 0.5, 0.7, 1, 1 ) +editors/3d_gizmos/gizmo_colors/skeleton = Color( 1, 0.8, 0.4, 1 ) +editors/3d_gizmos/gizmo_colors/visibility_notifier = Color( 0.8, 0.5, 0.7, 1 ) +editors/3d_gizmos/gizmo_colors/particles = Color( 0.8, 0.7, 0.4, 1 ) +editors/3d_gizmos/gizmo_colors/reflection_probe = Color( 0.6, 1, 0.5, 1 ) +editors/3d_gizmos/gizmo_colors/gi_probe = Color( 0.5, 1, 0.6, 1 ) +editors/3d_gizmos/gizmo_colors/baked_indirect_light = Color( 0.5, 0.6, 1, 1 ) +editors/3d_gizmos/gizmo_colors/navigation_edge = Color( 0.5, 1, 1, 1 ) +editors/3d_gizmos/gizmo_colors/navigation_edge_disabled = Color( 0.7, 0.7, 0.7, 1 ) +editors/3d_gizmos/gizmo_colors/navigation_solid = Color( 0.5, 1, 1, 0.4 ) +editors/3d_gizmos/gizmo_colors/navigation_solid_disabled = Color( 0.7, 0.7, 0.7, 0.4 ) +editors/3d_gizmos/gizmo_colors/joint = Color( 0.5, 0.8, 1, 1 ) +editors/3d_gizmos/gizmo_colors/joint_body_a = Color( 0.6, 0.8, 1, 1 ) +editors/3d_gizmos/gizmo_colors/joint_body_b = Color( 0.6, 0.9, 1, 1 ) +text_editor/help/sort_functions_alphabetically = true +text_editor/highlighting/gdscript/function_definition_color = Color( 0.4, 0.9, 1, 1 ) +text_editor/highlighting/gdscript/node_path_color = Color( 0.39, 0.76, 0.35, 1 )
\ No newline at end of file diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..5bbe921 --- /dev/null +++ b/.gitignore @@ -0,0 +1,8 @@ +.import/ +logs/ +*.sh +*.py +*.pgn +.vscode/ +exports/ +*.x86_64 |