a game about throwing hammers made for the github game off
fix hammer lifetime not kicking in
| -rw-r--r-- | hammers/hammer.gd | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/hammers/hammer.gd b/hammers/hammer.gd index 459a74e..358e7ba 100644 --- a/hammers/hammer.gd +++ b/hammers/hammer.gd @@ -11,31 +11,31 @@ var velocity := Vector2.ZERO var direction := Vector2.ZERO ## Acceleration -@export var acceleration := 100 +@export var acceleration := 100.0 ## Maximum speed -@export var top_speed := 200 +@export var top_speed := 200.0 ## The amount it can turn towards its target @export var steer_force = 0.05 -## The target -var target: Node2D = null - ## To hit the player -var hit_player := true +@export var hit_player := true ## To hit the enemys -var hit_enemys := false +@export var hit_enemys := false ## The amount of time before gravity kicks in. -var lifetime := 1 +@export var lifetime := 1.0 ## The gravity -var grav := 4 +@export var grav := 4.0 ## Terminal velocity -var terminal_velocity := 15 +@export var terminal_velocity := 15.0 + +## The target +var target: Node2D = null @onready var trail := $Trail as Trail2D @onready var outline_shader := ($Sprite as Sprite2D).material as ShaderMaterial |