a game about throwing hammers made for the github game off
Diffstat (limited to 'project.godot')
-rw-r--r--project.godot132
1 files changed, 111 insertions, 21 deletions
diff --git a/project.godot b/project.godot
index 663e841..c415d4a 100644
--- a/project.godot
+++ b/project.godot
@@ -6,55 +6,145 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
-config_version=4
+config_version=5
-_global_script_classes=[ {
-"base": "Reference",
-"class": "Arg",
-"language": "GDScript",
-"path": "res://addons/gdcli/Arg.gd"
+_global_script_classes=[{
+"base": "Node2D",
+"class": &"BlockDoor",
+"language": &"GDScript",
+"path": "res://world/door/block_door.gd"
}, {
-"base": "Reference",
-"class": "Parser",
-"language": "GDScript",
-"path": "res://addons/gdcli/Parser.gd"
-} ]
+"base": "Area2D",
+"class": &"Door",
+"language": &"GDScript",
+"path": "res://world/door/door.gd"
+}, {
+"base": "TileMap",
+"class": &"Level",
+"language": &"GDScript",
+"path": "res://levels/BaseTemplate.gd"
+}, {
+"base": "Node",
+"class": &"LevelManager",
+"language": &"GDScript",
+"path": "res://levels/LevelManager.gd"
+}, {
+"base": "Resource",
+"class": &"Maze",
+"language": &"GDScript",
+"path": "res://classes/Maze.gd"
+}, {
+"base": "StaticBody2D",
+"class": &"OneWayPlatform",
+"language": &"GDScript",
+"path": "res://world/one_way_platform.gd"
+}, {
+"base": "CharacterBody2D",
+"class": &"Player",
+"language": &"GDScript",
+"path": "res://player/player.gd"
+}, {
+"base": "Node",
+"class": &"Util",
+"language": &"GDScript",
+"path": "res://autoloads/Utils.gd"
+}]
_global_script_class_icons={
-"Arg": "",
-"Parser": ""
+"BlockDoor": "",
+"Door": "",
+"Level": "",
+"LevelManager": "",
+"Maze": "",
+"OneWayPlatform": "",
+"Player": "",
+"Util": ""
}
[application]
-config/name="Godot Template"
+config/name="hammer space"
run/main_scene="res://Main.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="GodotTemplate"
+config/features=PackedStringArray("4.0")
[autoload]
-CLI="*res://autoloads/CLI.gd"
+Utils="*res://autoloads/Utils.gd"
+Events="*res://autoloads/Events.gd"
[debug]
gdscript/warnings/return_value_discarded=false
+gdscript/warnings/integer_division=0
[display]
-window/size/width=320
-window/size/height=180
+window/size/viewport_width=320
+window/size/viewport_height=320
+window/size/window_width_override=1280
+window/size/window_height_override=1280
+window/vsync/vsync_mode=0
+window/stretch/mode="canvas_items"
+window/size/width=1280
+window/size/height=1280
window/size/test_width=1280
-window/size/test_height=720
-window/dpi/allow_hidpi=true
-window/stretch/mode="2d"
-window/stretch/aspect="keep"
+window/size/test_height=1280
+
+[input]
+
+left={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
+, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
+]
+}
+right={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
+, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
+]
+}
+jump={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
+]
+}
+dash={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194325,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
+]
+}
+shoot={
+"deadzone": 0.5,
+"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
+]
+}
+down={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
+, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
+]
+}
+
+[layer_names]
+
+2d_physics/layer_1="world"
+2d_physics/layer_2="player"
+2d_physics/layer_3="enemy"
[logging]
file_logging/enable_file_logging=true
+[physics]
+
+2d/run_on_separate_thread=true
+2d/default_gravity=300.0
+
[rendering]
+environment/defaults/default_clear_color=Color(0, 0, 0, 1)
quality/driver/driver_name="GLES2"
2d/options/use_nvidia_rect_flicker_workaround=true
quality/intended_usage/framebuffer_allocation=0