small racing game im working on
texture skids [skip ci]
| -rw-r--r-- | assets/mats/outline.tres | 2 | ||||
| -rw-r--r-- | assets/textures/road.png | bin | 549 -> 122 bytes | |||
| -rw-r--r-- | assets/textures/slide.png | bin | 0 -> 96 bytes | |||
| -rw-r--r-- | assets/textures/slide.png.import | 34 | ||||
| -rw-r--r-- | classes/car.gd | 9 | ||||
| -rw-r--r-- | project.godot | 2 | ||||
| -rw-r--r-- | race.gd | 2 | ||||
| -rw-r--r-- | scenes/track.tscn | 5 | ||||
| -rw-r--r-- | scenes/trail.tscn | 9 |
9 files changed, 53 insertions, 10 deletions
diff --git a/assets/mats/outline.tres b/assets/mats/outline.tres index 6181d52..e516864 100644 --- a/assets/mats/outline.tres +++ b/assets/mats/outline.tres @@ -4,6 +4,6 @@ cull_mode = 1 shading_mode = 0 albedo_color = Color(0, 0, 0, 1) -texture_filter = 0 +disable_receive_shadows = true grow = true grow_amount = 2.0 diff --git a/assets/textures/road.png b/assets/textures/road.png Binary files differindex 72c4efd..c8c80df 100644 --- a/assets/textures/road.png +++ b/assets/textures/road.png diff --git a/assets/textures/slide.png b/assets/textures/slide.png Binary files differnew file mode 100644 index 0000000..116adf4 --- /dev/null +++ b/assets/textures/slide.png diff --git a/assets/textures/slide.png.import b/assets/textures/slide.png.import new file mode 100644 index 0000000..9e6686a --- /dev/null +++ b/assets/textures/slide.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b5uvv50vmoxiu" +path="res://.godot/imported/slide.png-0689bccce15322ea50215856956f0314.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/textures/slide.png" +dest_files=["res://.godot/imported/slide.png-0689bccce15322ea50215856956f0314.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/classes/car.gd b/classes/car.gd index 30fa613..d094976 100644 --- a/classes/car.gd +++ b/classes/car.gd @@ -29,7 +29,6 @@ var gear_timer := 0.0 var throttle := 0.0 var skids: Array[Array] - func ratio() -> float: match current_gear: 0: return 0 @@ -124,17 +123,15 @@ func _physics_process(delta: float): limit(delta) for i in 4: - particles[i].emitting = wheels[i].get_skidinfo() < (.2 if i > 2 else .8) and wheels[i].is_in_contact() and kph() > 30 + particles[i].emitting = wheels[i].get_skidinfo() < (.2 if i > 2 else .99) and wheels[i].is_in_contact() and kph() > 30 if particles[i].emitting: - particles[i].amount = ceil(100 * (1 - wheels[i].get_skidinfo())) + particles[i].amount = clampf(ceil(150 * (1 - wheels[i].get_skidinfo())) * 1 if i > 2 else 8, 0, 150) var init := false if !skids[i][-1].active: init = true skids[i].append(trail_scene.instantiate() as Trail3D) get_parent().add_child(skids[i][-1]) - (skids[i][-1] as Trail3D).add(wheels[i].global_position - Vector3(0, .661, 0)) - if not init and Engine.get_physics_frames() % 4 == 0: - (skids[i][-1] as Trail3D).add(wheels[i].global_position - Vector3(0, .661, 0)) + (skids[i][-1] as Trail3D).add(wheels[i].global_position - Vector3(0, .661, 0)) elif skids[i][-1].active: skids[i][-1].active = false diff --git a/project.godot b/project.godot index 36788a0..2f0a20d 100644 --- a/project.godot +++ b/project.godot @@ -135,6 +135,8 @@ renderer/rendering_method="gl_compatibility" lights_and_shadows/directional_shadow/size=2048 lights_and_shadows/directional_shadow/size.mobile=1024 lights_and_shadows/directional_shadow/soft_shadow_filter_quality=1 +reflections/sky_reflections/ggx_samples=16 +reflections/sky_reflections/ggx_samples.mobile=8 anti_aliasing/quality/msaa_2d=2 anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/screen_space_aa=1 @@ -112,7 +112,7 @@ func passed_finish() -> void: car.reset() if not best_time_data or data.time < best_time_data.time: print("new pb!") - finished.emit(data.time, best_time_data.time if best_time_data else -1) + finished.emit(data.time, best_time_data.time if best_time_data else -1.0) data.save(saves % track_res.name) best_time_data = data else: diff --git a/scenes/track.tscn b/scenes/track.tscn index db51c13..4fc2fd6 100644 --- a/scenes/track.tscn +++ b/scenes/track.tscn @@ -17,6 +17,7 @@ track = ExtResource("3_cdqtb") metadata/_edit_group_ = true [node name="Road" type="CSGPolygon3D" parent="."] +calculate_tangents = false polygon = PackedVector2Array(-20, 0, -20, -0.1, 20, -0.1, 20, 0) mode = 2 path_node = NodePath("..") @@ -31,6 +32,7 @@ path_joined = true material = ExtResource("2_2nntu") [node name="Rail-L" type="CSGPolygon3D" parent="."] +calculate_tangents = false polygon = PackedVector2Array(23, 0.5, 22.95, 0.47, 22.95, 0.43, 23, 0.4, 23, 0.55, 22.95, 0.32, 22.95, 0.28, 23, 0.25, 23.05, 0.25, 23.05, 0.5) mode = 2 path_node = NodePath("..") @@ -45,6 +47,7 @@ path_joined = true material = ExtResource("2_3pcob") [node name="Rail-R" type="CSGPolygon3D" parent="."] +calculate_tangents = false polygon = PackedVector2Array(-23, 0.5, -22.95, 0.47, -22.95, 0.43, -23, 0.4, -23, 0.55, -22.95, 0.32, -22.95, 0.28, -23, 0.25, -23.05, 0.25, -23.05, 0.5) mode = 2 path_node = NodePath("..") @@ -87,7 +90,9 @@ camera_attributes = ExtResource("9_6ooo5") [node name="CollisionShape" type="CSGPolygon3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.165113, 0) visible = false +calculate_tangents = false use_collision = true +collision_mask = 0 polygon = PackedVector2Array(-23, 0, 23, 0, 23, 5, 26, 5, 26, -1, -26, -1, -26, 5, -23, 5) mode = 2 path_node = NodePath("..") diff --git a/scenes/trail.tscn b/scenes/trail.tscn index 90f225e..a7fc4af 100644 --- a/scenes/trail.tscn +++ b/scenes/trail.tscn @@ -1,12 +1,16 @@ -[gd_scene load_steps=3 format=3 uid="uid://1ubjbdg0envl"] +[gd_scene load_steps=4 format=3 uid="uid://1ubjbdg0envl"] [ext_resource type="Script" path="res://scenes/trail.gd" id="1_xpxgt"] +[ext_resource type="Texture2D" uid="uid://b5uvv50vmoxiu" path="res://assets/textures/slide.png" id="2_cw5i2"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qgr6r"] transparency = 1 cull_mode = 1 shading_mode = 0 -albedo_color = Color(0.188235, 0.188235, 0.188235, 0.517647) +albedo_color = Color(1, 1, 1, 0.737255) +albedo_texture = ExtResource("2_cw5i2") +uv1_scale = Vector3(8, 8, 8) +texture_filter = 0 disable_receive_shadows = true [node name="trail" type="Path3D"] @@ -15,6 +19,7 @@ script = ExtResource("1_xpxgt") [node name="trail" type="CSGPolygon3D" parent="."] cast_shadow = 0 +calculate_tangents = false polygon = PackedVector2Array(0, 0, 0, 0, 0.5, 0, 0.5, 0) mode = 2 path_node = NodePath("..") |