small racing game im working on
Diffstat (limited to 'assets/cars/engine.gd')
| -rw-r--r-- | assets/cars/engine.gd | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/assets/cars/engine.gd b/assets/cars/engine.gd index f358711..f64761d 100644 --- a/assets/cars/engine.gd +++ b/assets/cars/engine.gd @@ -4,10 +4,7 @@ extends EngineNoise func _ready() -> void: set_stream($Player.get_stream_playback()) - r = 800 -var r := 0.0 func _process(_d: float): - r = move_toward(r, (car.rpm() * car.engine_force * 0.0015) + 800, 800) - set_rpm(r) + set_rpm(car.engine_rpm) update() |