small racing game im working on
Diffstat (limited to 'assets/meshes/platforms/poke_corner.tres')
| -rw-r--r-- | assets/meshes/platforms/poke_corner.tres | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/assets/meshes/platforms/poke_corner.tres b/assets/meshes/platforms/poke_corner.tres index 95d96d0..a0da4d3 100644 --- a/assets/meshes/platforms/poke_corner.tres +++ b/assets/meshes/platforms/poke_corner.tres @@ -1,16 +1,17 @@ -[gd_resource type="ArrayMesh" load_steps=3 format=3 uid="uid://buyff2c3guxdj"] +[gd_resource type="ArrayMesh" load_steps=3 format=4 uid="uid://buyff2c3guxdj"] [ext_resource type="Material" uid="uid://cwyjtikumcq3k" path="res://assets/mats/platform.material" id="1_r2n3h"] [sub_resource type="ArrayMesh" id="ArrayMesh_257m7"] _surfaces = [{ "aabb": AABB(-5, -0.5, -5, 10, 3.5, 10), -"format": 4097, +"format": 34359742465, "index_count": 24, -"index_data": PackedByteArray(1, 0, 2, 0, 0, 0, 1, 0, 3, 0, 2, 0, 0, 0, 5, 0, 1, 0, 0, 0, 4, 0, 5, 0, 4, 0, 3, 0, 5, 0, 4, 0, 2, 0, 3, 0, 1, 0, 5, 0, 3, 0, 0, 0, 2, 0, 4, 0), +"index_data": PackedByteArray("AQACAAAAAQADAAIAAAAFAAEAAAAEAAUABAADAAUABAACAAMAAQAFAAMAAAACAAQA"), "primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 6, -"vertex_data": PackedByteArray(0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 192, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 0, 63, 0, 0, 160, 192) +"vertex_data": PackedByteArray("AACgwAAAAL8AAKDAAACgwAAAAD8AAKDAAACgQAAAAL8AAKBAAACgQAAAQEAAAKBAAACgQAAAAL8AAKDAAACgQAAAAD8AAKDA") }] blend_shape_mode = 0 @@ -18,14 +19,15 @@ blend_shape_mode = 0 resource_name = "poke_corner_Cube_001" _surfaces = [{ "aabb": AABB(-5, -0.5, -5, 10, 3.5, 10), -"attribute_data": PackedByteArray(0, 0, 0, 62, 0, 0, 0, 63, 0, 0, 0, 62, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 64, 63, 0, 0, 32, 63, 0, 0, 64, 63, 0, 0, 32, 63, 0, 0, 64, 63, 0, 0, 32, 63, 0, 0, 64, 63, 0, 0, 192, 62, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 128, 62, 0, 0, 32, 63, 0, 0, 128, 62, 0, 0, 32, 63, 0, 0, 128, 62, 0, 0, 32, 63, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 0, 63, 0, 0, 32, 63, 0, 0, 0, 63, 0, 0, 32, 63, 0, 0, 0, 63, 0, 0, 32, 63, 0, 0, 0, 63), -"format": 4119, +"attribute_data": PackedByteArray("AAAAPgAAAD8AAAA+AAAAPwAAwD4AAEA/AAAgPwAAQD8AACA/AABAPwAAID8AAEA/AADAPgAAgD4AAMA+AACAPgAAwD4AAIA+AAAgPwAAgD4AACA/AACAPgAAID8AAIA+AADAPgAAAD8AAMA+AAAAPwAAwD4AAAA/AAAgPwAAAD8AACA/AAAAPwAAID8AAAA/"), +"format": 34359742487, "index_count": 24, -"index_data": PackedByteArray(3, 0, 6, 0, 0, 0, 3, 0, 9, 0, 6, 0, 2, 0, 15, 0, 4, 0, 2, 0, 13, 0, 15, 0, 14, 0, 11, 0, 17, 0, 14, 0, 8, 0, 11, 0, 5, 0, 16, 0, 10, 0, 1, 0, 7, 0, 12, 0), +"index_data": PackedByteArray("AwAGAAAAAwAJAAYAAgAPAAQAAgANAA8ADgALABEADgAIAAsABQAQAAoAAQAHAAwA"), "material": ExtResource("1_r2n3h"), "primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 18, -"vertex_data": PackedByteArray(0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 192, 255, 63, 255, 127, 243, 188, 243, 60, 0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 192, 255, 127, 0, 0, 255, 255, 255, 191, 0, 0, 160, 192, 0, 0, 0, 191, 0, 0, 160, 192, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 192, 255, 63, 255, 127, 226, 182, 226, 54, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 192, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 160, 192, 152, 153, 255, 255, 255, 255, 255, 191, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 64, 255, 63, 255, 127, 248, 131, 248, 3, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 64, 255, 127, 0, 0, 255, 255, 255, 191, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 64, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 64, 255, 63, 255, 127, 255, 127, 0, 0, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 64, 152, 153, 255, 255, 255, 255, 255, 191, 0, 0, 160, 64, 0, 0, 64, 64, 0, 0, 160, 64, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 192, 255, 127, 0, 0, 255, 255, 255, 191, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 192, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 0, 191, 0, 0, 160, 192, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 0, 63, 0, 0, 160, 192, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 160, 64, 0, 0, 0, 63, 0, 0, 160, 192, 152, 153, 255, 255, 255, 255, 255, 191, 0, 0, 160, 64, 0, 0, 0, 63, 0, 0, 160, 192, 255, 255, 255, 127, 255, 127, 255, 255) +"vertex_data": PackedByteArray("AACgwAAAAL8AAKDAAACgwAAAAL8AAKDAAACgwAAAAL8AAKDAAACgwAAAAD8AAKDAAACgwAAAAD8AAKDAAACgwAAAAD8AAKDAAACgQAAAAL8AAKBAAACgQAAAAL8AAKBAAACgQAAAAL8AAKBAAACgQAAAQEAAAKBAAACgQAAAQEAAAKBAAACgQAAAQEAAAKBAAACgQAAAAL8AAKDAAACgQAAAAL8AAKDAAACgQAAAAL8AAKDAAACgQAAAAD8AAKDAAACgQAAAAD8AAKDAAACgQAAAAD8AAKDA/z//f/O88zz/fwAA////v///////f////z//f+K24jb//////3///5iZ//////+//z//f/iD+AP/fwAA////v////3//f////z//f/9/AACYmf//////v////3//f////38AAP///7///////3///////3//f/////////9///+Ymf//////v////3//f///") }] blend_shape_mode = 0 shadow_mesh = SubResource("ArrayMesh_257m7") |